Eldritch Shadow
Hit dice: 10
Eldritch Shadow 1
Skills increase: Intimidation: 1 Research: 1 Stealth: 1
Specialisations increase: Sanity: 1
Eldritch Shadow. This Creature has resistance to psionic damage and weakness to radiant damage. Creature has dark vision to the distance of 6 m. Whenever This Creature hits with a surprise attack or while flanking, the target must make Focus(WIS) or Focus(INT) check equal to the damage taken or lose 1 point of sanity.
Eldritch Shadow 2
Skills increase: Resilience: 1 Society: 1 Toughness: 1
Eldritch Shadow. This Creature has resistance to psionic damage and weakness to radiant damage. Creature has dark vision to the distance of 6 m. Whenever This Creature hits with a surprise attack or while flanking, the target must make Focus(WIS) or Focus(INT) check equal to the damage taken or lose 1 point of sanity. Whenever This Creature makes an attack that costs ◆◆◆ or more, the creatures must make Focus(WIS) or Focus(INT) check equal to the damage taken or lose 1 sanity. This Creature is immune to charmed and scared conditions.
Eldritch Shadow 3
Requirements: Creature level: 6
Skills increase: Insight: 1 Intimidation: 1 Necromancy: 1
Specialisations increase: Sanity: 1
Eldritch Shadow. This Creature has immunity to psionic damage and weakness to radiant damage. Creature has dark vision to the distance of 12 m. Whenever This Creature hits with a surprise attack or while flanking, the target must make Focus(WIS) or Focus(INT) check equal to the damage taken or lose 2 point of sanity. Whenever This Creature makes an attack that costs ◆◆◆ or more, the creatures must make Focus(WIS) or Focus(INT) check equal to the damage taken or lose 2 sanity. This Creature is immune to charmed and scared conditions. This Creature has disadvantage on all perception checks in bright light and is blinded in harsh light. . This Creature is invisible in darkness and deep darkness.
Eldritch Shadow 4
Trait increase: WIS: 1
Eldritch Shadow. This Creature has immunity to psionic damage and weakness to radiant damage. Creature has dark vision to the distance of 12 m. Whenever This Creature hits with a surprise attack or while flanking, the target must make Focus(WIS) or Focus(INT) check equal to the damage taken or lose 2 point of sanity. Whenever This Creature makes an attack that costs ◆◆◆ or more, the creatures must make Focus(WIS) or Focus(INT) check equal to the damage taken or lose 2 sanity. This Creature is immune to charmed and scared conditions. This Creature has disadvantage on all perception checks in bright light and is blinded in harsh light. This Creature knows the exact location of all creatures within 6 m that have INT -1 or more. This Creature has advantage on all attacks against those creatures. . This Creature is invisible in darkness and deep darkness.