Age of Adventure

Legendary

Hit dice: 12

Legendary 1

Requirements: Creature level: 10

Skills increase: Dodge: 1, Focus: 1, Perception: 1

Legendary Reactions. This Creature gains additional reaction at the end of each of its turns. Once per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary 2

Requirements: Creature level: 20

Skills increase: Exertion: 1, Life Force: 1, Stamina: 1

Legendary Reactions. This Creature gains additional reaction at the end of each of its turns. Once per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆ at the initiative count of 20.

Legendary 3

Requirements: Creature level: 30

Skills increase: Arcana: 1, Block: 1, Nature: 1

Legendary Actions. This Creature gains additional ◆ on each of their turns.

Legendary Reactions. This Creature gains additional reaction at the end of each of its turns. Once per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆ at the initiative count of 20.

Legendary 4

Requirements: Creature level: 40

Skills increase: Psionics: 1, Sleight: 1, Toughness: 1

Legendary Actions. This Creature gains additional ◆ on each of their turns.

Legendary Reactions. This Creature gains two additional reactions at the end of each of its turns. Twice per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆ at the initiative count of 20.

Legendary 5

Requirements: Creature level: 50

Skills increase: Necromancy: 1, Precision: 1, Stealth: 1

Legendary Actions. This Creature gains additional ◆ on each of their turns.

Legendary Reactions. This Creature gains two additional reactions at the end of each of its turns. Twice per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆◆ at the initiative count of 20.

Legendary 6

Requirements: Creature level: 60

Skills increase: Faith: 1, Focus: 1, History: 1

Legendary Actions. This Creature gains additional ◆◆ on each of their turns.

Legendary Reactions. This Creature gains two additional reactions at the end of each of its turns. Twice per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆◆ at the initiative count of 20.

Legendary 7

Requirements: Creature level: 70

Skills increase: Allure: 1, Diplomacy: 1, Research: 1

Legendary Actions. This Creature gains additional ◆◆ on each of their turns.

Legendary Reactions. This Creature gains three additional reactions at the end of each of its turns. Three times per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆◆ at the initiative count of 20.

Legendary 8

Requirements: Creature level: 80

Skills increase: Bluff: 1, Bravery: 1, Medicine: 1

Legendary Actions. This Creature gains additional ◆◆ on each of their turns.

Legendary Reactions. This Creature gains three additional reactions at the end of each of its turns. Three times per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆◆◆ at the initiative count of 20.

Legendary 9

Requirements: Creature level: 90

Skills increase: Engineering: 1, Insight: 1, Society: 1

Legendary Actions. This Creature gains additional ◆◆◆ on each of their turns.

Legendary Reactions. This Creature gains three additional reactions at the end of each of its turns. Three times per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆◆◆ at the initiative count of 20.

Legendary 10

Requirements: Creature level: 100

Skills increase: Intimidation: 1, Linguistics: 1, Resilience: 1

Legendary Actions. This Creature gains additional ◆◆◆ on each of their turns.

Legendary Reactions. This Creature gains four additional reactions at the end of each of its turns. Four times per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆◆◆ at the initiative count of 20.

Legendary 11

Requirements: Creature level: 110

Trait increase: VIT: 1

Legendary Actions. This Creature gains additional ◆◆◆◆ on each of their turns.

Legendary Reactions. This Creature gains four additional reactions at the end of each of its turns. Four times per long rest, whenever This Creature makes a skill check or attack, it can gain two levels of advantage.

Legendary Turn. This Creature gains legendary turn with ◆◆◆◆ at the initiative count of 20.