Poisoned Vapours
Hit dice: 10
Poisoned Vapours 1
Skills increase: Nature: 1, Resilience: 1, Stamina: 1
Specialisations increase: Checks Against Stress: 1
Poisoned Vapours. At the beginning of This Creature's turn all creatures within 2 m must make Resilience(VIT) check equal to 8 + This Creature's Nature(VIT) or take 1d6 poison damage.
Poisoned Vapours 2
Skills increase: Block: 1, Intimidation: 1, Life Force: 1
Poisoned Vapours. At the beginning of This Creature's turn all creatures within 3 m must make Resilience(VIT) check equal to 8 + This Creature's Nature(VIT) or take 2d6 poison damage. On success targets take half as much damage.
Poisoned Vapours 3
Requirements: Creature level: 6
Skills increase: Bravery: 1, Nature: 1, Resilience: 1
Specialisations increase: Checks Against Stress: 1
Poisoned Vapours. At the beginning of This Creature's turn all creatures within 4 m must make Resilience(VIT) check equal to 8 + This Creature's Nature(VIT) or take 3d6 poison damage and gain one level of poisoned. On success targets take half as much damage.
Poisoned Vapours 4
Trait increase: VIT: 1
Poisoned Vapours. At the beginning of This Creature's turn all creatures within 6 m must make Resilience(VIT) check equal to 8 + This Creature's Nature(VIT) or take 4d8 poison damage and gain one level of poisoned. On success targets take half as much damage.