Polemaster
Hit dice: 10
Polemaster 1
Skills increase: Block: 1, Bravery: 1, Exertion: 1
Specialisations increase: Halberds: 1, Pikes: 1, Staves: 1
Polemaster. Whenever This Creature hits with a staff, pike or a halberd it can immediately move 1 m without provoking reactions from the target.
Polemaster 2
Skills increase: Diplomacy: 1, Society: 1, Toughness: 1
Polemaster. Whenever This Creature hits with a staff, pike or a halberd it can immediately move 1 m without provoking reactions from the target.
Polemaster 3
Requirements: Creature level: 6
Skills increase: Exertion: 1, Intimidation: 1, Perception: 1
Specialisations increase: Halberds: 1, Pikes: 1, Staves: 1
Polemaster. Whenever This Creature hits with a staff, pike or a halberd it can immediately move 1 m without provoking reactions from the target.
⮌, Whenever a creature enters This Creature's melee range for the first time on its turn, if This Creature is using staff, halberd or pike: Keep at distance.. This Creature makes attack using its staff, pike or halberd that costs no more than ◆◆ against that creature.
Polemaster 4
Trait increase: AGI: 1 or STR: 1
Polemaster. Whenever This Creature hits with a staff, pike or a halberd it can immediately move 1 m without provoking reactions from the target.
⮌, Whenever a creature enters This Creature's melee range for the first time on its turn, if This Creature is using staff, halberd or pike: Keep at distance.. This Creature makes attack using its staff, pike or halberd that costs no more than ◆◆ against that creature.