Age of Adventure

Polemaster

Hit dice: 10

Polemaster 1

Skills increase: Block: 1, Bravery: 1, Exertion: 1

Specialisations increase: Halberds: 1, Pikes: 1, Staves: 1

Polemaster. Whenever This Creature hits with a staff, pike or a halberd it can immediately move 1 m without provoking reactions from the target.

Polemaster 2

Skills increase: Diplomacy: 1, Society: 1, Toughness: 1

Polemaster. Whenever This Creature hits with a staff, pike or a halberd it can immediately move 1 m without provoking reactions from the target.

Polemaster 3

Requirements: Creature level: 6

Skills increase: Exertion: 1, Intimidation: 1, Perception: 1

Specialisations increase: Halberds: 1, Pikes: 1, Staves: 1

Polemaster. Whenever This Creature hits with a staff, pike or a halberd it can immediately move 1 m without provoking reactions from the target.

, Whenever a creature enters This Creature's melee range for the first time on its turn, if This Creature is using staff, halberd or pike: Keep at distance.. This Creature makes attack using its staff, pike or halberd that costs no more than ◆◆ against that creature.

Polemaster 4

Trait increase: AGI: 1 or STR: 1

Polemaster. Whenever This Creature hits with a staff, pike or a halberd it can immediately move 1 m without provoking reactions from the target.

, Whenever a creature enters This Creature's melee range for the first time on its turn, if This Creature is using staff, halberd or pike: Keep at distance.. This Creature makes attack using its staff, pike or halberd that costs no more than ◆◆ against that creature.