Age of Adventure

Psychic Scream

Hit dice: 10

Psychic Scream 1

Skills increase: Exertion: 1, Psionics: 1, Stamina: 1

Specialisations increase: Oration: 1

◆◆: Psychic Scream. Creatures in 5 m cone must make Toughness(WIS) check equal to This Creature's Psionics(VIT) or take 1d8 + VIT psychic damage.

Psychic Scream 2

Skills increase: Intimidation: 1, Stamina: 1, Toughness: 1

◆◆: Psychic Scream. Creatures in 6 m cone must make Toughness(WIS) check equal to This Creature's Psionics(VIT) or take 2d8 + VIT psychic damage , half as much on success.

Psychic Scream 3

Requirements: Creature level: 6

Skills increase: Exertion: 1, Psionics: 1, Sleight: 1

Specialisations increase: Oration: 1

◆◆: Psychic Scream. Creatures in 7 m cone must make Toughness(WIS) check equal to This Creature's Psionics(VIT) or take 3d8 + VIT psychic damage, half as much on success. This Creature can spend any amount of additional ◆ as part of this action. If it does, this attack deals additional 2 damage dice for each ◆ spent in that way.

Psychic Scream 4

Trait increase: VIT: 1

◆◆: Psychic Scream. Creatures in 7 m cone must make Toughness(WIS) check equal to This Creature's Psionics(VIT) or take 3d8 + VIT psychic damage, half as much on success. This Creature can spend any amount of additional ◆ as part of this action. If it does, this attack deals additional 2 damage dice for each ◆ spent in that way. Targets also get one level of disadvantage on their check against this attack for each◆ spent in this way.