Reckless Attack
Hit dice: 10
Reckless Attack 1
Skills increase: Exertion: 1 Sleight: 1 Stamina: 1
Specialisations increase: Melee Attacks: 1
Reckless Attack. Whenever This Creature attacks with a melee attack it can chose to make it reckless. All reckless attacks gain one level of advantage. If This Creature made one or more reckless attacks all melee attacks against it gain one level of advantage.
Reckless Attack 2
Skills increase: Dodge: 1 Stamina: 1 Toughness: 1
Reckless Attack. Whenever This Creature attacks with a melee attack it can chose to make it reckless. All reckless attacks gain one level of advantage. Whenever This Creature fully hits a creature with a reckless attack it gains +3 to DgC until the beginning of its next turn. If This Creature made one or more reckless attacks all melee attacks against it gain one level of advantage.
Reckless Attack 3
Requirements: Creature level: 6
Skills increase: Block: 1 Exertion: 1 Sleight: 1
Specialisations increase: Melee Attacks: 1
Reckless Attack. Whenever This Creature attacks with a melee attack it can chose to make it reckless. All reckless attacks gain two levels of advantage. Whenever This Creature fully hits a creature with a reckless attack it gains +3 to DgC until the beginning of its next turn. If This Creature made one or more reckless attacks all melee attacks against it gain one level of advantage.
Reckless Attack 4
Trait increase: STR: 1
Reckless Attack. Whenever This Creature attacks with a melee attack it can chose to make it reckless. All reckless attacks gain two levels of advantage. Reckless attacks deal additional die of damage for every level of advantage This Creature has on that attack. Whenever This Creature fully hits a creature with a reckless attack it gains +3 to DgC until the beginning of its next turn. If This Creature made one or more reckless attacks all melee attacks against it gain one level of advantage.