Rend
Hit dice: 10
Rend 1
Skills increase: Exertion: 1, Focus: 1, Stamina: 1
Specialisations increase: Unarmed Attacks: 1
◆◆◆: Rend. Melee unarmed attack, Exertion(STR) to hit. 1d10 + STR slashing damage. If a creature drops to 0 HP it dies immediately and its body is destroyed.
Rend 2
Skills increase: Intimidation: 1, Life Force: 1, Toughness: 1
◆◆◆: Rend. Melee unarmed attack, Exertion(STR) to hit. 2d10 + STR slashing damage. If a creature drops to 0 HP it dies immediately and its body is destroyed. On critical hit the target must make Toughness(VIT) check equal to the damage taken, maximum 40, or gain 1 level of bleed.
Rend 3
Requirements: Creature level: 6
Skills increase: Exertion: 1, Resilience: 1, Stamina: 1
Specialisations increase: Unarmed Attacks: 1
◆◆◆: Rend. Melee unarmed attack, Exertion(STR) to hit. 3d10 + STR slashing damage. If a creature drops to 0 HP it dies immediately and its body is destroyed. On complete hit the target must make Toughness(VIT) check equal to the damage taken, maximum 40, or gain 1 level of bleed.
Rend 4
Trait increase: STR: 1
◆◆◆: Rend. Melee unarmed attack, Exertion(STR) to hit. 4d10 + STR slashing damage. If a creature drops to 0 HP it dies immediately and its body is destroyed. On complete hit the target must make Toughness(VIT) check equal to the damage taken, maximum 40, or gain 1 level of bleed. This attack is made with advantage against bleeding creatures.