Age of Adventure

Sensitive Hearing

Hit dice: 8

Sensitive Hearing 1

Skills increase: Perception: 1, Research: 1, Stealth: 1

Specialisations increase: Hearing: 1

Sensitive Hearing. This Creature hears sounds at double the normal distance and gains no disadvantage on listening checks in loud environments.

Sensitive Hearing 2

Skills increase: Bravery: 1, Life Force: 1, Toughness: 1

Sensitive Hearing. This Creature hears sounds at double the normal distance and gains no disadvantage on listening checks in loud environments. This Creature gains 1 level of advantage against Deafened and 1 level of advantage on all checks to discover hidden creatures.

Sensitive Hearing 3

Requirements: Creature level: 6

Skills increase: Perception: 1, Research: 1, Resilience: 1

Specialisations increase: Hearing: 1

Sensitive Hearing. This Creature hears sounds at double the normal distance and gains no disadvantage on listening checks in loud environments. This Creature gains 1 level of advantage against Deafened and 1 level of advantage on all checks to discover hidden creatures. This Creature has echolocation up to 8 m and weakness to sonic damage.

Sensitive Hearing 4

Trait increase: WIS: 1

Sensitive Hearing. This Creature hears sounds at double the normal distance and gains no disadvantage on listening checks in loud environments. This Creature gains 1 level of advantage against Deafened and 1 level of advantage on all checks to discover hidden creatures. This Creature has echolocation up to 8 m and weakness to sonic damage. This Creature adds 1d6 to all checks that include hearing and to its initiative, if it is not deafened.