Age of Adventure

Spell Recovery

Hit dice: 6

Spell Recovery 1

Skills increase: Arcana: 1, Faith: 1, Nature: 1

Specialisations increase: Regeneration: 1

Spell Recovery. Whenever This Creature finishes a rest it regains 1d4 DP.

Spell Recovery 2

Skills increase: Focus: 1, Medicine: 1, Necromancy: 1

Spell Recovery. Whenever This Creature finishes a rest it regains 2d4 DP. At the same time This Creature can also use any amount of hit dice, regaining DP equal to the amount rolled.

Spell Recovery 3

Requirements: Creature level: 6

Skills increase: Engineering: 1, Life Force: 1, Resilience: 1

Specialisations increase: Regeneration: 1

Spell Recovery. Whenever This Creature finishes a rest it regains 3d4 DP. At the same time This Creature can also use any amount of hit dice, regaining DP equal to the amount rolled. Whenever This Creature spends 5 or more DP in a single turn it regains 1 DP at the end of that turn.

Spell Recovery 4

Trait increase: CHA: 1 or INT: 1 or VIT: 1 or WIS: 1

Spell Recovery. Whenever This Creature finishes a rest it regains 4d4 DP. Whenever This Creature uses hit die to regain HP, it also regains DP equal to the number rolled. Whenever This Creature spends 5 or more DP in a single turn it regains 1 DP at the end of that turn.