Age of Adventure

Undead Nature

Hit dice: 8

Undead Nature 1

Skills increase: Life Force: 1 Resilience: 1 Toughness: 1

Specialisations increase: Max HP: 1

Undead Nature. This Creature does not need to eat or sleep and can spend full long rest doing light activity. This Creature has resistance to necrotic damage and weakness to radiant damage.

Undead Nature 2

Skills increase: Block: 1 Bravery: 1 Intimidation: 1

Undead Nature. This Creature does not need to eat or sleep and can spend full long rest doing light activity. This Creature has resistance to necrotic damage and weakness to radiant damage. This Creature has immunity to necrotic damage and has immunity to fear and charmed conditions.

Undead Nature 3

Requirements: Creature level: 6

Skills increase: Focus: 1 Life Force: 1 Toughness: 1

Specialisations increase: Max HP: 1

Undead Nature. This Creature does not need to eat or sleep and can spend full long rest doing light activity. This Creature has resistance to necrotic damage and weakness to radiant damage. This Creature has immunity to necrotic damage and has immunity to fear and charmed conditions. This Creature has absorbtion on necrotic damage and immunity to restoration school and life domain magic.

Undead Nature 4

Trait increase: VIT: 1

Undead Nature. This Creature does not need to eat or sleep and can spend full long rest doing light activity. This Creature has resistance to necrotic damage and weakness to radiant damage. This Creature has immunity to necrotic damage and has immunity to fear and charmed conditions. This Creature has absorbtion on necrotic damage and immunity to restoration school and life domain magic. All This Creature's attacks deal 1d8 necrotic damage as a secondary damage.