Flamethrower
Flamethrower
Abilities
Scorched Earth. Whenever This creature does area of effect attack it leaves the ground scorched. Until the beginning of This creature's next turn every creature that enters the area or starts its turn in an area takes 1d6 heat damage.
Capacities
- Fuel: 20
Actions
◆◆, Flamethrower must be ignited: Contact Burn. Two-handed melee weapon attack. Exertion(STR) to hit. 2d8 + STR heat damage. Deals additional two dice of damage against armoured targets. On full hit the target gains 2 levels of on fire.
◆◆, 2 fuel: Ignite. Flamethrower becomes ignited for the next minute.
◆◆◆, 2 fuel, Flamethrower must be ignited: Flame Swipe. Two-handed ranged weapon attack. Precision(STR) to hit. against all targets in a 10 m cone. 5d12 + STR heat damage. Deals additional die of damage against armoured targets. On full hit the target gains 2 level of on fire.
◆◆◆, 2 fuel, Flamethrower must be ignited: Line Burn. Two-handed ranged weapon attack. Precision(STR) to hit. against all targets in a 10 m line. 3d12 + STR heat damage. Deals additional die of damage against armoured targets. On full hit the target gains 2 level of on fire.