Age of Adventure

Hunga Munga

Axe, Knife, Sword

Abilities

Tumbling Blades. All checks on reactions against attacks with { weapon_name } gain one level of disadvantage. On a critical hit with this weapon the target must make Toughness(VIT) check equal to the damage taken or gain 1 level of bleeding.

Capacities

  • Coating: 4

Actions

◆: Cut. Melee weapon attack. Sleight(AGI) to hit. 1d4 + AGI slashing damage.

◆◆: Stab. Melee weapon attack. Sleight(AGI) to hit. 1d8 + AGI piercing damage.

◆◆: Throwing Strike. Thrown weapon attack. Distance: 10 m. Exertion(STR) to hit. 2d6 + STR slashing damage. On complete hit the target gains 1 level of bleeding.

◆◆: Wild Cuts. Make cut attack against every target in reach. Then make one cut attack with dissadvantage against itself.

◆◆◆◆: Wild Stabs. Make 1d4 stab attacks. On 1 the attack gains one level of advantage. On 4 all attacks gain one level of disadvantage.

, Whenever a creature uses move or reposition action in your melee range: Hook Slash. Melee weapon attack. Exertion(STR) to hit. 1d4 + STR slashing damage. Creature must make Acrobatics(AGI) check equal to the damage taken or its move or reposition action fails.