Age of Adventure

Improvised Weapon (Small)

Improvised

Abilities

Makeshift Mayhem. Whenever you hit with this weapon, roll d8. On 1 this weapon breaks after dealing damage. On 7 this weapon breaks, dealing additional die of damage. On 8 this weapon gains 1 level of chipped. This weapon deals 1d4 additional slashing damage for each level of chipped it has.

Capacities

  • Coating: 1

Actions

◆◆: Bash. Two-handed melee weapon attack. Reach: 1 m. Exertion(STR) to hit. 2d12 + STR bludgeoning damage.

◆◆◆: Improvised Throw. Two-handed thrown weapon attack. Distance: 10 m. Exertion(STR) to hit. 2d12 + STR bludgeoning damage to all targets in 1 m circle. Targets must make Acrobatics(STR) check equal to the damage taken, max 40, or be knocked prone.

◆◆◆: Swing. Two-handed melee weapon attack. Reach: 2 m. Exertion(STR) to hit. 3d8 + STR bludgeoning damage to all targets in half circle within reach.