Improvised Weapon (Tiny)
Improvised
Abilities
Makeshift Mayhem. Whenever you hit with this weapon, roll d8. On 1 this weapon breaks after dealing damage. On 7 this weapon breaks, dealing additional die of damage. On 8 this weapon gains 1 level of chipped. This weapon deals 1d4 additional slashing damage for each level of chipped it has.
Capacities
- Coating: 1
Actions
◆◆: Bash. Melee weapon attack. Exertion(STR) to hit. 1d8 + STR bludgeoning damage.
◆◆: Improvised Throw. Thrown weapon attack. Distance: 12 m. Exertion(STR) to hit. 1d8 + STR bludgeoning damage.
◆◆: Swing. Melee weapon attack. Exertion(STR) to hit. 1d4 + STR bludgeoning damage to all targets in half circle within reach.