☰
Age of Adventure
Home
Bookmarks
Core Rulebook
Modules
Skills
Specialisations
Traits
System Stress
Creatures
Backgrounds
Categories
Cultures
Features
Kin
Sizes
Types
Items
Upgrades
Miracles
Psionics
Spells
Fire Goblin
Skills
intimidation: 1
exertion: 1
engineering: 1
precision: 1
bravery: 1
Abilities
Gang Attack
: { creature_name } gains +1 to attacks for each ally within 2 m of the target, to the maximum of +5.