Flame Elemental
Skills
- dodge: 1
- life_force: 1
- focus: 1
- diplomacy: 1
- acrobatics: 1
Abilities
- Burning Hot: If a creature starts its turn in melee range of { creature_name } it must make Resilience(VIT) check equal to 8 + { creature_name }'s Life Force(VIT) or gain one level of on fire.