Arcane Bolts
Arcane/Destruction
Costs: ◆, ⨂ DP
Durations: 10 min, focus
Components: sign, verbal
When you cast: This creature gains 3⨂ arcane bolts, glowing under the skin of its arms or other appendages. It can immediately use Arcane Flick as part of casting. This spell ends when creature has no arcane bolts left.
While caster is focusing on the spell, it gains the following actions:
◆, 1 arcane bolt: Arcane Flick. Maintains focus. Ranged spell attack. Range: 4 m. single target. Deals 1d4 + caster's spellcasting trait arcane damage.
◆, 1 DP: Draw More Power. This creature gains 3 arcane bolts, then it can immediately use arcane flick as part of this action.
◆◆, all remaining charges: Arcane Salvo. This creature makes one arcane flick attack for each charge used. Attacks must be against different creatures. The spell then ends.
◆◆, 3 arcane bolt: Rapid Flicks. Maintains focus. Make 3 arcane flick attacks against single target.
Focus loss penalty: If there are any remaining charges when This creature loses focus or the spell runs for the full duration, the remaining energy discharges. For each remaining arcane bolt the This creature must make flick attack against a different target in 4 m, including itself. If there are more bolts than targets left, This creature takes 1d8 arcane damage for each bolt left.