Challenge
Divine/War, Intrinsic/Onomancy, Intrinsic/Psychomancy
Costs: ◆, ⨂ DP
Durations: 10 min, focus
Components: verbal
When you cast: This creature challenges a target it can see within 5 meters, designating it as their adversary. First attack the caster makes against adversary on each of its turns gains one level of advantage. First attack adversary makes against the caster on each of its turns also gains one level of advantage. Any attack against adversary the caster makes maintains focus.
While caster is focusing on the spell, it gains the following actions:
◆: Come at Me!. Maintains focus. Adversary must make Bravery(WIS) check against caster's spellcasting DC, taking ⨂d8 plus spellcaster's spellcasting trait psychic damage on failure, half as much on success. On complete success this spell ends.
While caster is focusing on the spell, it gains the following reactions:
⮌, Whenever the adversary moves more than 5 m away from the caster: Come back!. Use Come at Me! ability.
⮌, When your adversary attacks a creature other than the caster: Duelist's Punishment. Caster can immediately move up to its full movement directly toward its adversary. If it ends this movement within reach of the adversary, it can immediately make a melee attack action that costs no more than ◆ as part of this reaction. If ⨂ is 3 or more, the attack action can cost ◆◆ instead