Age of Adventure

Circle of Angelic Protection

Divine/Protection

Costs: 1 min, 2 + ⨂ DP

Durations: 24 hours

Components: sign, verbal

When you cast: This creature creates a circle in 4⨂ m around them, protecting themselves and the creatures that are in the circle with them when it is created. The temperature in the area is of the normal room temperature and wind, rain and snow are all stopped from entering, creating a welcoming atmosphere despite there being no visible walls. The circle has 3⨂ circle of angelic protection charges. While in the circle, This creature and creatures that were in the circle when they cast it gain +2⨂ to Religion and the following ability:

While caster is focusing on the spell, it gains the following actions:

1 min, ⨂ DP: Renew The Circle. The duration of the circle is increased for another 24 hours. If This creature uses this ability 10 times in the same circle the duration becomes permanent, the spell only ending if all charges are spent or if the circle is dispelled.

◆◆, 1 circle of angelic protection charge: Divine Beam. A beam of light 2 m wide falls into an area centred inside the circle. All creatures in that beam must make check equal to 8 + caster's Religion(WIS) or their spellcasting DC, whichever is higher. On failure creatures take 6d6 + caster's WIS radiant damage and half as much on success. When the last circle of angelic protection charge is spent this spell ends. In addition, while This creature is inside of circle they gain the following ability:

◆◆, ⨂ DP: Replenish Divinity. This creature replenishes 3⨂ circle of divine protection charges. While charges gained in this way can go over the initial amount without being lost, this ability cannot be used if the amount of charges within the circle is already at or over the amount gained when this spell is first cast.