Grapple
◆: Grapple. Select target in melee range. Make an Exertion(STR) check contested by target's Exertion(STR) or Dodge(AGI). Creature gets one level of advantage for each size category it is bigger than the target and one level of disadvantage for each size category it is smaller than the target. On success the target is grappled by creature. While grappling the creature gains -5 to DgC. Whenever the grappler takes damage it must make Toughness(STR) equal to half of the damage taken, max 40, or the grapple ends.