Age of Adventure

Albarand Elemental

Movement

  • Normal: 7

Traits

  • Intellect: 1
  • Charisma: -1
  • Vitality: 2

Skills

  • Life_force: 1
  • Toughness: 1
  • Resilience: 1
  • Focus: 1
  • Block: 1

Abilities

  • Freezing Aura: Immune to cold. Whenever a creature starts its turn in melee range of { creature_name } it must make Resilience(VIT) check equal too 8 + { creature_name }'s' Life force(VIT) or gain 1 level of frozen.