Body Part
Movement
- Normal: 4
Traits
- Agility: 1
- Charisma: 2
- Strength: -1
Skills
- Dodge: 1
- Life_force: 1
- Toughness: 1
- Resilience: 1
- Block: 1
Abilities
- Part of the Whole: While { creature_name } is attached to another creature of Body Part type it does not die unless every other attached Body Part drops to 0 HP. While { creature_name } has 0 HP it cannot perform any actions.