Mercurial Elf
Movement
Traits
- Strength: -1
- Vitality: 1
- Charisma: 2
Skills
- Diplomacy: 1
- Artistry: 1
- Allure: 1
- Life_force: 1
- Society: 1
Abilities
- Mercurial Elf Soul: Whenever { creature_name } finishes long rest it gains bonus to Diplomacy, Adventuring, Artistry, Stamina and Stealth equal to +1 if it is the first time in a year they woke up in that room, +2 if it is the first time they woke in that house, +3 if it is the first time they woke up in that city, +4 if it is first time they woke up in that region and +5 if it is the first time they woke up on that. This bonus last until the end of its next long rest.