Myra
Movement
- Normal: 7
Traits
- Agility: 1
- Charisma: -1
- Strength: 2
Skills
- Stamina: 1
- Exertion: 1
- Focus: 1
- Block: 1
- Engineering: 1
Abilities
- Energy Module: { creature_name } requires 1 DP charge to function for 24 hours. During operation { creature_name } doesn't need to eat, drink and breathe and gets effects of long rest once without having to actually rest. It is immune to psychic damage. When not in operation { creature_name } doesn't count as a creature